Example: Plane Trapped in a Torus
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This example demonstrates the use of various camera-related functions, shape inversion, the premodel primitive and others to create this cool animation of a plane trapped in a torus!
The procedure first sets the turtle model to the built-in plane model, before creating a tag that sets the color of the torus. Then it creates an inverted torus (one whose inside is rendered instead of its outslde) because we’re going to fly inside it!

































