Project Idea: How to Code a Hangman-style game in Logo
You can open this project in the web-based IDE environment by following this link: /weblogo/pubplayer.html?pub=122
Due to Logo’s enhanced string-handling capabilities and built-in dictionary, making Hangman-style games in turtleSpaces is easy-peasy!
The mechanics of a Hangman game are simple: the computer chooses a word, and then the player chooses letters. If the letters they choose are in the chosen word, then those letters are revealed. If they aren’t in the chosen word, the ‘hanged man’ is built — although these days we probably shouldn’t do that due to nasty historical context, and choose something else.