Spis poleceń › Shapes and Graphics — poleceń: 206


amigaball

Także: ab

shapes and graphics

Wejście: radius (number) | stacks (number) | sectors (number)
Wyjście: none

Creates an 'Amiga ball', a sphere that alternates sectors between the pen color and the fill color.

amigaball 50 10 20

amigaballoid

Także: abo

shapes and graphics

Wejście: radius (number) | stacks (number) | sectors (number) | ratio (number)
Wyjście: none

Creates a stretched or flattened Amiga ball, based on the supplied ratio. Respects setspheroidaxis

amigaballoid 50 10 20 0.5

arc

shapes and graphics

Wejście: degrees | radius
Wyjście: none

Creates an arc. The arc is created around the turtle, and the turtle does not move. For arcs the turtle moves along, see leftarc, rightarc

arc 90 20

beginfill

shapes and graphics

Wejście: none
Wyjście: none

Starts the collection of points used in creating an arbitrary (user-designed) 2D shape. The turtle's z-position must not change while drawing the shape. The path must not overlap. Once the path is completed, use endfill to generate the shape. See endfill

beginfill

billboard

shapes and graphics

Wejście: name (word) | dimensions (list)
Wyjście: none

Creates a 'billboard' using the specified image and the specified list of dimensions [x y]. If the width or height of the billboard is given as a single list item, eg [20], billboard will center the image on the turtle appropriately. See sample

billboard "marquee [100 200]
billboard "image [[100][100]]

box

shapes and graphics

Wejście: size (number)
Wyjście: none

Creates a lined square of the specified size. If the parameter is supplied as a single-item list, the box is centered on the turtle. See rect

box 20
box [20]

cappedcutsphere

shapes and graphics

Wejście: radius (number) | stacks (number) | sectors (number) | minstack (number) | maxstack (number)
Wyjście: none

Creates a truncated, or cut, sphere with caps on the cut ends. Can be cut on the top, bottom, or both based on specified minstack and maxstack values. See cappedcutspheroid

cappedcutsphere 30 14 32 4 13

cappedcutspheroid

shapes and graphics

Wejście: radius (number) | stacks (number) | sectors (number) | minstack (number) | maxstack (number) | ratio
Wyjście: none

Creates a truncated, or cut, spheroid with caps on the cut ends stretched by the specified ratio. Can be cut on the top, bottom, or both based on specified minstack and maxstack values. See cappedcutspheroid, setspheroidaxis

cappedcutspheroid 30 14 32 4 13 2

cappeddome

shapes and graphics

Wejście: radius (number) | stacks (number) | sectors (number)
Wyjście: none

Creates a 'capped' dome, a dome with a circle 'sealing' its bottom. See dome, cappeddomoid

cappeddome 30 20 20

cappeddomoid

shapes and graphics

Wejście: radius (number) | stacks (number) | sectors (number) | ratio
Wyjście: none

Creates a capped dome stretched by the given ratio. See cappeddome, setspheroidaxis

cappeddomoid 30 20 20 0.5

cappedsphereslice

shapes and graphics

Wejście: radius (number) | stacks (number) | sectorstotal (number) | sectorsused (number)
Wyjście: none

Creates a partial sphere of the overall specified radius, using the specified number of vertical 'stacks', and specified number of horizontal 'sectors', based on the given total number of sectors, and the used (displayed) number of sectors. Like an orange cut vertically. See cutsphere, cutsphereslice

sphereslice 20 10 10 5

cappedspheroidslice

shapes and graphics

Wejście: radius (number) | stacks (number) | sectorstotal (number) | startsector (number) | endsector (number) | multiplier (number)
Wyjście: none

Creates a partial spheroid of the overall specified radius, using the specified number of vertical 'stacks', and specified number of horizontal 'sectors', based on the given total number of sectors, and the startsector and endsector values, and stretched using the provided multiplier. Like a squashed orange cut vertically. See cutspheroid, cutspheroidslice

spheroidslice 20 10 10 5 10 2

circle

Także: cir

shapes and graphics

Wejście: radius
Wyjście: none

Creates a lined circle at the specified radius around the turtle

circle 50
repeat 18 [circle 50 rr 10]

clearimage

shapes and graphics

Wejście: imagename (word)
Wyjście: none

Clears the specified image from memory.

clearimage "image

clearimages

shapes and graphics

Wejście: none
Wyjście: none

Clears all iamges from memory.

clearimages

clearpins

shapes and graphics

Wejście: none
Wyjście: none

Clears the list of pins. See pin

clearpins

cone

Także: cn

shapes and graphics

Wejście: radius (number) | depth (number) | sides (number)
Wyjście: none

Creates a cone pointing downward from and centered on the calling turtle.

cone 20 10 20

coneslice

Także: csl

shapes and graphics

Wejście: radius (number) | depth (number) | sidestotal (number) | sidesused (number)
Wyjście: none

Creates a sliced cone.

coneslice 20 20 20 10

conoid

Także: cno

shapes and graphics

Wejście: radius (number) | depth (number) | sides (number) | ratio (number)
Wyjście: none

Creates a conoid, a cone stretched or compressed based on the provided ratio (1 is normal, 2 is stretched twice as much, 0.5 half as much, etc.)

conoid 20 40 20 2

conoidslice

Także: cosl

shapes and graphics

Wejście: radius (number) | depth (number) | sidestotal (number) | sidesused (number) | ratio (number)
Wyjście: none

Creates a sliced conoid.

conoidslice 20 20 20 10 2

cube

Także: cb

shapes and graphics

Wejście: size or [size]
Wyjście: none

Creates a wireframe cube of the specified size up, right and below the turtle unless the size is given as a [list] in which case it centers around the turtle

cube 20

cuboid

Także: cbo

shapes and graphics

Wejście: width | height | depth
Wyjście: none

Creates a wireframe cuboid of the specified dimensions

cuboid 30 20 10

cutcone

Także: cc

shapes and graphics

Wejście: radiusnear (number) | radiusfar (number) | depth (number) | sides (number)
Wyjście: none

Creates a truncated, or cut, cone. See cone

cutcone 10 20 30 30

cutconeslice

Także: ccs

shapes and graphics

Wejście: radiusnear (number) | radiusfar (number) | depth (number) | sidestotal (number) | sidesused (number)
Wyjście: none

Creats a cut, sliced cone. See coneslice

cutconeslice 20 40 20 20 10

cutconoid

Także: cco

shapes and graphics

Wejście: radiusnear (number) | radiusfar (number) | depth (number) | sides (number) | ratio (number)
Wyjście: none

Creates a truncated, or cut, conoid, stretched based on the provided ratio. See conoid

cutconoid 10 20 30 30 2

cutconoidslice

Także: ccos

shapes and graphics

Wejście: radiusnear (number) | radiusfar (number) | depth (number) | sidestotal (number) | sidesused (number) | ratio (number)
Wyjście: none

Creates a cut, sliced conoid, stretched based on the provided ratio. See conoid

cutconoidslice 10 20 30 30 15 2

cutfunnel

Także: cf

shapes and graphics

Wejście: radiusnear (number) | radiusfar (number) | depth (number) | sides (number)
Wyjście: none

Creates a cut funnel (an uncapped cut cone).

cutfunnel 20 10 20 20

cutfunneloid

Także: cfo

shapes and graphics

Wejście: radiusnear (number) | radiusfar (number) | depth (number) | sides (number) | ratio (number)
Wyjście: none

Creates a cut funneloid (an uncapped cut conoid).

cutfunneloid 20 30 20 20 0.5

cutfunneloidslice

Także: cfos

shapes and graphics

Wejście: radiusnear (number) | radiusfar (number) | depth (number) | sidestotal (number) | sidesused (number) | ratio (number)
Wyjście: none

Creates a cut, sliced funneloid (an uncapped cut conoid).

cutfunneloidslice 20 30 20 20 10 0.5

cutfunnelslice

Także: cfs

shapes and graphics

Wejście: radiusnear (number) | radiusfar (number) | depth (number) | sidestotal (number) | sidesused (number)
Wyjście: none

Creates a sliced, cut funnel (an uncapped cut cone).

cutfunnelslice 20 10 20 20 10

cutsphere

Także: csp

shapes and graphics

Wejście: radius (number) | stacks (number) | sectors (number) | minstack (number) | maxstack (number)
Wyjście: none

Creates a truncated, or cut, sphere. Can be cut on the top, bottom, or both based on specified minstack and maxstack values. See sphere

cutsphere 30 14 32 4 13

cutsphereslice

Także: css

shapes and graphics

Wejście: radius (number) | stacks (number) | totalsectors (number) | minstack (number) | maxstack (number) | usedsectors (number)
Wyjście: none

Creates a sliced and cut sphere. Can be cut on the top, bottom, or both based on specified minstack and maxstack values. Displays the portion specified by totalsectors and usedsectors. If usedsector is supplied as a single list value eg [5], cutsphereslice renders only that sector. See sphereslice, cutsphere

cutsphereslice 30 20 20 5 15 10

cutspheroid

Także: cso

shapes and graphics

Wejście: radius (number) | stacks (number) | sectors (number) | minstack (number) | maxstack (number) | ratio (number)
Wyjście: none

Creates a truncated, or cut, sphere, stretched by the provided ratio. Can be cut on the top, bottom, or both based on specified minstack and maxstack values. See spheroid

cutspheroid 30 14 32 4 13 0.5

cutspheroidslice

Także: csos

shapes and graphics

Wejście: radius (number) | stacks (number) | totalsectors (number) | minstack (number) | maxstack (number) | startsector (number) | endsector (number) | ratio (number)
Wyjście: none

Creates a sliced and cut spheroid. Can be cut on the top, bottom, or both based on specified minstack and maxstack values. Displays the portion specified by startsector and endsector. Is stretched by the ratio provided. See spheroidslice, cutspheroid

cutspheroidslice 30 20 20 5 15 5 10 2

cylinder

Także: cy

shapes and graphics

Wejście: radius (number) | depth (number) | sides (number)
Wyjście: none

Creates a cylinder. If depth is provided as a list, centers the cylinder on the turtle

cylinder 20 30 10

cylinderarc

Także: cya

shapes and graphics

Wejście: thickness (number) | radius (number) | sides (number) | totalsegments (number) | arcsegments (number)
Wyjście: none

Creates a partial torus, or curved cylinder.

cylinderarc 5 15 20 20 10

cylinderarcslice

Także: cyas

shapes and graphics

Wejście: thickness (number) | radius (number) | sides (number) | totalsegments (number) | arcsegments (number) | startsides (number) | endsides (number)
Wyjście: none

Creates a slice of a partial torus, or curved cylinder. If arcsegments is provided as a single list value eg [5] then cylinderarcslice renders only that segment. Note: If you invert the thickness value, you can 'slice' the opposite side.

cylinderarcslice 5 15 20 20 10 5 15

cylinderslice

Także: cys

shapes and graphics

Wejście: radius (number) | depth (number) | totalsides (number) | slicesides (number)
Wyjście: none

Creates a rounded wedge shape, like a slice of a round of cheese, starting at the turtle's right vector and moving counter-clockwise.

cylinderslice 20 10 20 10

cylindroid

Także: cyo

shapes and graphics

Wejście: radius (number) | depth (number) | sides (number) | ratio (number)
Wyjście: none

Creates a cylindoid. If the depth parameter is provided as a list, centers the cylindroid on the turtle

cylindroid 20 30 10 2

cylindroidarc

Także: cyoa

shapes and graphics

Wejście: thickness (number) | radius (number) | sides (number) | totalsegments (number) | arcsegments (number) | ratio (number)
Wyjście: none

Creates a cylinder arc extruded by the provided ratio.

cylindroidarc 5 15 20 20 10 2

cylindroidarcslice

Także: cyoas

shapes and graphics

Wejście: thickness (number) | radius (number) | totalsides (number) | totalsegments (number) | arcsegments (number) | startsides (number) | endsides | ratio (number)
Wyjście: none

Creates a cylinder arc sliced by the provided sides values and extruded by the provided ratio.

cylindroidarcslice 5 15 20 20 10 10 15 2

cylindroidslice

Także: cyos

shapes and graphics

Wejście: radius (number) | depth (number) | totalsides (number) | slicesides (number) | ratio (number)
Wyjście: none

Creates a stretched rounded wedge shape, like a slice of a round of cheese, starting at the turtle's right vector and moving counter-clockwise, and stretched using the provided ratio, where 1 is normal, 0.5 is half, 2 is double etc.

cylindroidslice 20 10 20 10 0.5

deformed

Także: dfm

shapes and graphics

Wejście: "shape (word) | radius (number) or [X Y (Z)] (list) | [points-x points-y (points-z)] (list) | "tablename (word) | smoothing (number)
Wyjście: none

Creates a quad, voxeloid or sphere out of a lattice of division points, displaces each of those points by the amount held in the matching cell of the named table, then inserts smoothing extra points between each pair of division points using a spline. A single size value is a radius, applied to every axis, while a list gives the shape's full width, height and depth. Division counts are numbers of points, with a minimum of 2. Table values are in turtle-steps and negative values pull a point inwards, while empty, missing or non-numeric cells read as 0. X is to the right of the turtle, Y is forward and Z is up. quad reads sheet 1, cell [y x], and pushes each point along Z, ignoring points-z. sphere reads sheet 1, cell [latitude longitude], as a deviation of that point's radius, ignoring points-z, with latitude running from the -Z pole to the +Z pole and longitude wrapping around. voxeloid reads one sheet per face, in the order +X, -X, +Y, -Y, +Z, -Z, each pushing that face's points along its own outward normal. voxeloid faces are welded at their shared edges and corners, so they never pull apart: where faces meet, their deviations compose, meaning a corner pushed by three sheets travels diagonally. See voxeloid, sphere, quad, newtable, setcell

newtable "bumps [8 12 6]
setcell "bumps [3 3] 40
deformed "quad 100 [5 5] "bumps 0
deformed "sphere 100 [12 8] "bumps 3
deformed "voxeloid 100 [5 5 5] "bumps 2

deleteoverlay

shapes and graphics

Wejście: name (word)
Wyjście: none

Deletes the named overlay.

deleteoverlay "myrtlesview

deletesticker

shapes and graphics

Wejście: name (word)
Wyjście: none

Deletes the sticker with the specified name. See placesticker.

deletesticker "marquee

dodecahedron

Także: dod

shapes and graphics

Wejście: size (number)
Wyjście: none

Creates a dodecahedron (12-sided shape) of the specified size.

dodecahedron 5

dodecahedroid

Także: dodo

shapes and graphics

Wejście: size (number) | ratio (number)
Wyjście: none

Creates a dodecahedroid (12-sided shape) of the specified size and stretched using the specified ratio.

dodecahedroid 5 2
dodecahedroid 10 0.5

dome

Także: dm

shapes and graphics

Wejście: radius (number) | stacks (number) | sectors (number)
Wyjście: none

Creates a dome

dome 20 10 10

domoid

Także: dmo

shapes and graphics

Wejście: radius (number) | stacks (number) | sectors (number) | stretch (number)
Wyjście: none

Creates a stretched dome.

domoid 20 10 10 2

doppel

shapes and graphics

Wejście: modelname (word)
Wyjście: none

Like stamp, except creates a reference to the provided model rather than copying the model into the turtle track. This means that if the model changes, its doppel representation will also change.

doppel "myrtle

dot

shapes and graphics

Wejście: [x y (z)] (list)
Wyjście: none

Puts a dot at the specified co-ordinates using the specified _pen_ color (this is for Apple Logo compatibility). If z is not specified, z = 0. Dots are removed by clearscreen but not clean (this is a slight deviation from Apple Logo's behavior, for utility.) See dots, dotp, dotsize.

dot [10 10]

dots

shapes and graphics

Wejście: none
Wyjście: list

Returns a list of the co-ordinates of all the dots currently in the calling turtle's turtle track. See dot, dotp

show dots

dotsize

shapes and graphics

Wejście: none
Wyjście: size (number)

Returns the calling turtle's current dot size. See setdotsize, dot, dotp.

show dotsize

duocutconoid

Także: dcc

shapes and graphics

Wejście: radiusnear (number) | radiusfar (number) | depth (number) | sides (number) | ratio1 (number) | ratio2 (number)
Wyjście: none

Creates a cut conoid with two different oid (stretch) ratios, one for each end. See cutconoid, duocutfunneloid

duocutconoid 20 30 20 20 0.5 2

duocutfunneloid

Także: dcfo

shapes and graphics

Wejście: radiusnear (number) | radiusfar (number) | depth (number) | sides (number) | ratio1 (number) | ratio2 (number)
Wyjście: none

Creates a cut funneloid (an uncapped cut conoid) with two different oid (stretch) ratios, one for each end. See cutfunneloid

duocutfunneloid 20 30 20 20 0.5 2

duocylindroid

Także: dco

shapes and graphics

Wejście: radius (number) | depth (number) | sides (number) | ratio1 (number) | ratio2 (number)
Wyjście: none

Creates a cylindroid with two different oid (stretch) ratios, one for each end. See cylindroid, duotuboid

duocylindroid 20 20 20 0.5 2

duotuboid

Także: dto

shapes and graphics

Wejście: radius (number) | depth (number) | sides (number) | ratio1 (number) | ratio2 (number)
Wyjście: none

Creates a tuboid, or stretched tube, with two different oid (stretch) values, one for each end. Can be used to transition between non-oids and oids, or between two oids. See tuboid

duotuboid 10 20 20 0.5 2

ellipse

Także: ell

shapes and graphics

Wejście: half-width (number) | half-height (number)
Wyjście: none

Creates a pen-drawn ellipse of the specified width and height. See oval

ellipse 50 20

endfill

shapes and graphics

Wejście: none
Wyjście: none

Concludes the collection of points used in the creation of an arbitrary (user-created) 2D shape. If the path overlaps or changes Z-position the creation of the shape may fail, try can be used to mitigate this. See beginfill

endfill

fiso

shapes and graphics

Wejście: half-width height OR [height]
Wyjście: none

Creates a filled isosceles triangle with the center of its base at the root of the selected turtle OR [centered on turtle] and aligned with the turtle's orientation. See iso.

fiso 20 10

funnel

Także: fu

shapes and graphics

Wejście: radius (number) | depth (number) | sides (number)
Wyjście: none

Creates a funnel (an uncapped cone).

funnel 20 20 20

funnelslice

Także: fus

shapes and graphics

Wejście: radius (number) | depth (number) | sidestotal (number) | sidesused (number)
Wyjście: none

Creates a sliced funnel.

funnelslice 20 20 20 10

funneloid

Także: fuo

shapes and graphics

Wejście: radius (number) | depth (number) | sides (number) | ratio (number)
Wyjście: none

Creates a funneloid (an uncapped conoid).

funneloid 20 20 20 0.5

funneloidslice

Także: fuos

shapes and graphics

Wejście: radius (number) | depth (number) | sidestotal (number) | sidesused (number) | ratio (number)
Wyjście: none

Creates a sliced funneloid.

funneloidslice 20 20 20 10 2

hideoverlay

shapes and graphics

Wejście: name (word)
Wyjście: none

Hides the specified overlay. See newoverlay

hideoverlay "myrtlesview

hidesticker

shapes and graphics

Wejście: name (word)
Wyjście: none

Hides the sticker specified by the provided name parameter. See placesticker

hidesticker "marquee

icosphere

Także: ico

shapes and graphics

Wejście: radius (number)
Wyjście: none

Creates an icosphere of a specified radius. See icosphereoid

icosphere 10

icospheroid

Także: icd

shapes and graphics

Wejście: radius (number) | multiplier (number)
Wyjście: none

Creates an icosphereoid of a specified radius, stretched using the provided multiplier.

icosphereoid 10 2

images

shapes and graphics

Wejście: none
Wyjście: list

Returns a list of the currently defined images.

show images

iso

shapes and graphics

Wejście: half-width height OR [height]
Wyjście: none

Draws an isosceles triangle of the specified width and height, with the turtle positioned at the center of the lower side OR [centered on the turtle], and the triangle pointing in line with the turtle's current orientation.

repeat 18 [iso 20 60 rollright 10]

lat

shapes and graphics

Wejście: size
Wyjście: none

Creates a left-facing right-angle triangle. See rat

lat 20

line

shapes and graphics

Wejście: length (number)
Wyjście: none

Creates a line of the specified length in front of the calling turtle, without moving that turtle. Line does not respect penup / pendown. If length specified as a [list] eg [5], centres line on turtle.

repeat 36 [if oddp repcount [line 20] else [line 40] rt 10]

listanimations

shapes and graphics

Wejście: none
Wyjście: none

Prints out a list of all models that have animations, showing each model name followed by its available animation names.

listanimations

listimages

shapes and graphics

Wejście: none
Wyjście: none

Lists the calling turtle's images

listimages

listoverlays

shapes and graphics

Wejście: none
Wyjście: none

Prints a list of the currently defined overlays.

listoverlays

liststickers

shapes and graphics

Wejście: none
Wyjście: none

Prints the names of the currently defined stickers, one per line. See newsticker, stickers

liststickers

newoverlay

shapes and graphics

Wejście: name (word) | turtle (word)
Wyjście: none

Creates a new camera 'overlay' or picture-in-picture with the specified name using the point of view of the specified turtle. You position the overlay on the screen using placeoverlay

newoverlay "myrtlesview "myrtle

newsticker

shapes and graphics

Wejście: name (word) | image (word)
Wyjście: none

Defines a new sticker using the provided image. See placesticker

loadimage "marqueeimage "marquee.png
newsticker "marqueesticker "marqueeimage

nextframe

shapes and graphics

Wejście: none
Wyjście: none

Waits until the next frame of video is rendered. Useful for creating smooth animations in combination with norender and render (eg render nextframe norender) by otherwise disabling rendering except for one nextframe per loop. Warning: If norender is currently set, nextframe will wait indefinitely!

render nextframe norender

nooverlayrender

shapes and graphics

Wejście: "name (word)
Wyjście: none

Suspends rendering (updating) of the named overlay. See overlayrender, which resumes it.

nooverlayrender "overlay

norender

shapes and graphics

Wejście: none
Wyjście: none

Disables the renderer. There will be no updates to the graphical output while norender is enabled. This includes view turtle (camera) movement! Pressing the escape key will re-enable render, as will the render primitive. See render

norender

nospeckle

shapes and graphics

Wejście: none
Wyjście: none

Disables speckling of voxels and quads. See speckle

nospeckle

notwosided

Także: ntws

shapes and graphics

Wejście: none
Wyjście: none

Causes the surface of shapes to only be 'lit' from one side – in OpenGL parlance, only one side has 'normals'. This is the default. If you wish both sides of a shape's surface to be lit, invoke twosided. See twosided

notwosided

noupdatestamp

shapes and graphics

Wejście: none
Wyjście: none

Disables automatic stamp updating. See updatestamp.

noupdatestamp

octahedron

Także: oct

shapes and graphics

Wejście: size (number)
Wyjście: none

Creates a octahedron (8-sided shape) of the specified size, which is the distance to the farthest tips of the octahedron.

octahedron 5

octahedroid

Także: octo

shapes and graphics

Wejście: size (number) | ratio (number)
Wyjście: none

Creates a octahedroid (8-sided shape) of the specified size and stretched using the specified ratio.

octahedroid 5 2
octahedroid 10 0.5

oval

shapes and graphics

Wejście: half-width (number) | half-height (number)
Wyjście: none

Creates a filled oval of the specified dimensions. See ellipse

oval 50 20

ovalpie

shapes and graphics

Wejście: degrees (number) | half-width (number) | half-height (number)
Wyjście: none

Creates a filled oval-shaped 'pie' of the specified degrees and dimensions. See pie, oval

ovalpie 90 50 20

overlayrender

shapes and graphics

Wejście: name (word)
Wyjście: none

Resumes rendering (updating) the selected overlay. See nooverlayrender, which suspends it.

overlayrender "overlay

overlays

shapes and graphics

Wejście: none
Wyjście: list

Returns a list of the currently defined overlays.

show overlays

peak

shapes and graphics

Wejście: width | height | depth
Wyjście: none

Creates a lined wedge around and beneath the calling turtle. The width distance is the distance to one side of the turtle (the total width of the peak is double the provided width value).

peak 10 20 30

pie

shapes and graphics

Wejście: degrees (number) | radius (number)
Wyjście: none

Creates a pie-chart like object of the specified radius and degrees, starting at the turtle's right vector and moving counter-clockwise.

pie 270 20

pin

shapes and graphics

Wejście: none
Wyjście: none

Drops a 'pin', for use with pinfill, pinline and pinshard

pin

pinfill

shapes and graphics

Wejście: none
Wyjście: none

Creates an arbitrary shape based on the previously dropped pins. Note that pinfill may not work if the lines created by the pins cross! pinfill erases the list of pins. See pin, pinline, pinshard.

pinfill

pinline

shapes and graphics

Wejście: number (X)
Wyjście: none

Creates a line using the last X dropped 'pins' in reverse sequential order. See pin

pinline 3

pins

shapes and graphics

Wejście: none
Wyjście: list

Returns a list of the currently placed pins. See setpins, pinfill, pinspline

show pins

pinshard

shapes and graphics

Wejście: depth (number)
Wyjście: none

Creates a 'shard' (an arbitrary shape of the given depth) using the list of dropped 'pins'. Note that pinshard may fail if the lines created by the pins cross! See pin, pinfill, pinspline

pinshard 5

pinspline

shapes and graphics

Wejście: resolution
Wyjście: none

Creates a spline of the given resolution using the previously placed pins as base points. Replaces the existing pins with the resolved pins. Does not erase the list of pins. Can be subsequently used with pinfill (to fill the spline, if it is connected). See pin, pinfill

pinspline 5

placeoverlay

shapes and graphics

Wejście: name (word) | [x1% y1% x2% y2%] (list)
Wyjście: none

Places the named overlay on the screen over the list of co-ordinates which are specified in terms of percentages. See newoverlay

placeoverlay "myrtlesview [0 0 50 50]

placesticker

shapes and graphics

Wejście: name (word) | [x1% y1% x2% y2%] (list)
Wyjście: none

Places the sticker with the provided name over the area of the screen specified by the provided list, which is in terms of percentages of the screen dimensions, where 100% is the right / bottom and 0% is the left / top. As the name suggests, a sticker is a static image which does not move with the camera view, as if you stuck a sticker to your display. See stickers, stickerp

loadimage "marquee "marquee.png
newsticker "marqueesticker "marquee
placesticker "marqueesticker [25 25 75 75]

poly

shapes and graphics

Wejście: radius (number) OR [radius1 radius2 radius3…]| sides (number)
Wyjście: none

Draws a convex polygon of the specified radius (either a single value or list of radii) and number of sides (must equal number of radii if radii provided in a list).

poly 10 6
poly [5 10 5 20] 4

polyellipse

shapes and graphics

Wejście: width (number) | height (number) | sides (number)
Wyjście: none

Draws a convex polygon of the specified dimensions and sides.

polyellipse 20 10 10

polyoval

shapes and graphics

Wejście: width (number) | height (number) | sides (number)
Wyjście: none

Creates a filled convex polygon of the specified dimensions and sides.

polyoval 10 20 5

polyspot

Także: ps

shapes and graphics

Wejście: radius (number) OR [radius1 radius2 radius3…] | sides (number)
Wyjście: none

Creates a filled convex polygon of the specified radius (or radii if provided in a list) and number of sides (must equal number of radii, if list of radii provided).

polyspot 20 5
polyspot [10 5 20 30] 4

prism

Także: pri

shapes and graphics

Wejście: width | height | depth
Wyjście: none

Creates a lined prism to the right, forward and under the turtle.

prism 20 10 30

pyramid

Także: py

shapes and graphics

Wejście: size (number) OR [width height depth] (list)
Wyjście: none

Creates a pyramid (5-sided shape) of the specified size.

pyramid 10
pyramid [5 10 20]

pyramoid

Także: pyo

shapes and graphics

Wejście: size (number) | ratio (number)
Wyjście: none

Creates a pyramoid (stretched pyramid) of the specified size and stretch ratio.

pyramoid 10 2

quad

Także: qd

shapes and graphics

Wejście: width | height
Wyjście: none

Creates a 'quad', a two-dimensional filled rectangle of the specified width and height, to the front and right of the turtle, unless negative values are provided. If a list of a single item is provided for either parameter, quad will center the shape created on the appropriate turtle axis. See square

quad 20 10
quad -20 -10

ramp

shapes and graphics

Wejście: width (number) | height (number) | depth (number)
Wyjście: none

Creates a filled wedge, or 'ramp' using the provided dimensions.

ramp 10 20 30

rat

shapes and graphics

Wejście: length
Wyjście: none

Creates a filled isosceles right angle triangle with two sides of the same specified length.

rat 20

rect

shapes and graphics

Wejście: width (number) | height (number)
Wyjście: none

Creates a pen-drawn rectangle of the specified width and height to the front and right of the current turtle, unless a parameter is supplied as a single-item list, in which case the rect is centered on the appropriate turtle axis. See quad, square

rect 10 20
rect [10] 20

resize

shapes and graphics

Wejście: imagename (word) | [width height] (list)
Wyjście: none

Resizes the specified image and replaces it.

resize "image [100 50]

rhombus

shapes and graphics

Wejście: width (number) | height (number)
Wyjście: none

Creates a 2D rhombus of the specified width and height.

rhombus 30 10

ring

shapes and graphics

Wejście: thickness (number) | inner radius (number) | segments (number)
Wyjście: none

Creates a two-dimensional ring of the specified thickness, inner radius and segments. A segment number of 4 creates a square picture frame, while 3 creates a triangle. See ringarc

ring 10 30 10

ringarc

shapes and graphics

Wejście: thickness (number) | inner radius (number) | totalsegments (number) | arcsegments (number)
Wyjście: none

Creates a partial ring of the specified number of segments. So, if the totalsegments specified were 10, an arcsegments value of 5 would create a half-ring.

ringarc 10 30 10 5

ringoid

shapes and graphics

Wejście: thickness (number) | inner radius (number) | segments (number) | ratio (number)
Wyjście: none

Creates a two-dimensional ring of the specified thickness, inner radius and segments, stretched by the provided ratio. See ring

ringoid 10 30 10 2

ringoidarc

shapes and graphics

Wejście: thickness (number) | inner radius (number) | totalsegments (number) | arcsegments (number) | ratio (number)
Wyjście: none

Creates a partial ringoid of the specified number of segments. So, if the totalsegments specified were 10, an arcsegments value of 5 would create a half-ring. If the arcsegments value provided is a list of two, the segments are created from the first value in the list to the second value. See ringarc, ringoid

ringoidarc 10 30 10 5
ringoidarc 5 10 20 [3 5]

roller

shapes and graphics

Wejście: thickness inner-radius OR [inner-radius near inner-radius far] depth sides
Wyjście: none

Creates a roller-shaped 3D object of the given composition. See rollerarc

roller 10 30 30 20

rollerarc

shapes and graphics

Wejście: thickness inner-radius OR [inner-radius near inner-radius far] depth sides-total sides-used
Wyjście: none

Creates a portion of a roller of the given sectors-used. See roller

rollerarc 10 30 20 10 2

sample

shapes and graphics

Wejście: image (word) | position (list)
Wyjście: RGBA (list)

Sample returns a list of the RGBA values of the pixel at the specified position (given in terms of percentages, measured from the bottom-left corner of the image) in the specified loaded image. For example, sample "frog [50 50] will return the color of the pixel located at 50% of frog's height, and 50% of frog's width. Sample can be used to determine the color of a pixel underneath a turtle, for example, by doing a bit of funky math.

show sample "frog [50 50]

saveimage

shapes and graphics

Wejście: image | filename
Wyjście: none

Saves an internally stored image. Useful for saving internally created or modified images.

saveimage "myimage "imagefile

setdotsize

shapes and graphics

Wejście: size (number)
Wyjście: none

Sets the calling turtle's dot size. All of a turtle's dots are of the same size, but different turtles can have different-sized dots. See dotsize, dot, dotp.

setdotsize 5

seticosphereiterations

Także: sisi

shapes and graphics

Wejście: number
Wyjście: none

Sets the complexity of the icosphere, from 0 to 3

seticosphereiterations 3

setoverlayresolution

shapes and graphics

Wejście: name (word) | ratio (number)
Wyjście: none

Sets the resolution or pixel density of the named overlay, based on a ratio where 1 is 512 pixels by 384 pixels (at a 16:9 ratio)

setoverlayresolution "myrtlesview 2

setoverlaytransparency

shapes and graphics

Wejście: name (word) | boolean
Wyjście: none

Turns on background transparency for the specified overlay. If transparency is off, the background color in the overlay view is solid.

setoverlaytransparency "myrtlesview on

setoverlayupdate

shapes and graphics

Wejście: name (word) | frames per second (number)
Wyjście: none

Sets the update frequency of the named overlay to the provided number of frames per second. See newoverlay

setoverlayupdate "myrtlesview 10

setpins

shapes and graphics

Wejście: list of positions
Wyjście: none

Sets the list of pins to the given list of lists.

setpins [[0 0 0] [10 10 10]]

setspecklecolors

shapes and graphics

Wejście: list
Wyjście: none

Takes a list of colors to be used in the generation of speckle patterns. If you want to weight a random speckle towards a particular color, simply include it more than once in the request, such as the example below.

setspecklecolors [1 1 1 1 2 2 3]
setspecklecolors {:col1 :col1 :col2}

setspeckleplot

shapes and graphics

Wejście: plotname (word)
Wyjście: none

Selects the name of the plot to use to generate a speckle, if using the plot style with speckle.

setspeckleplot "myplot

setspecklesize

shapes and graphics

Wejście: turtleSteps
Wyjście: none

Sets the pixel size used in generating speckles, in turtleSteps.

setspecklesize 1

setspecklestyle

shapes and graphics

Wejście: "styletype
Wyjście: none

Selects the style to use when generating speckles. You can choose from "repeat "dither "random or "plot.

setspecklestyle "random

setspheroidaxis

Także: ssa

shapes and graphics

Wejście: boolean
Wyjście: none

Sets the axis by which spheroids are stretched. 0 is equatorial while 1 is polar. See spheroidaxis

setspheroidaxis 1

showoverlay

shapes and graphics

Wejście: name (word)
Wyjście: none

Shows the specified overlay. See newoverlay

showoverlay "myrtlesview

showsticker

shapes and graphics

Wejście: name (word)
Wyjście: none

Shows the sticker with the provided name. See placesticker

showsticker "marqueesticker

skewfiso

Także: skf

shapes and graphics

Wejście: half-width (turtle-units) | height | degrees
Wyjście: none

Creates a filled isosceles triangle "skewed" by the given number of degrees in the X axis. Negative degree values are an acceptable input. See fiso

skewfiso 50 100 45

skewiso

Także: ski

shapes and graphics

Wejście: width (turtle-units) | height | degrees
Wyjście: none

Creates an isosceles triangle "skewed" by the given number of degrees in the X axis. Negative degree values are an acceptable input. See iso

skewiso 50 100 45

skewpyramid

Także: skp

shapes and graphics

Wejście: size (turtle-units) OR [width height depth] (list) | degrees X | degrees Z
Wyjście: none

Creates a pyramid "skewed" by the specified number of degrees in the X and Z directions.

skewpyramid 50 45 45

skewpyramoid

Także: skpo

shapes and graphics

Wejście: size (turtle-units) OR [width height depth] | stretch (ratio) | degrees X | degrees Z
Wyjście: none

Creates a pyramid "skewed" by the specified number of degrees in the X and Z directions, and stretched by the specified ratio

skewpyramoid 50 3 45 45

skewquad

Także: skq

shapes and graphics

Wejście: width (turtle-units) | height (turtle-units) | degrees
Wyjście: none

Creates a quad "skewed" by the specified number of degrees, a value which can be negative. See quad

skewquad 50 50 45

skewrect

Także: skr

shapes and graphics

Wejście: width (turtle-units) | height | degrees
Wyjście: none

Creates a "skewed" rectangle of the given width and height, skewed by the specified number of degrees, a value which can be negative.

skewrect 100 50 -45

skewtraperect

Także: sktr

shapes and graphics

Wejście: width (turtle-units) | height | ratio | degrees
Wyjście: none

Creates a "skewed" trapezoidal rectangle of the specified width and height, whose top is affected by the provided ratio and who is skewed by the specified number of degrees, a value which can be negative. See rect

skewtraperect 100 100 0.5 45

skewtrapevoxeloid

Także: skvo

shapes and graphics

Wejście: width | height | depth | ratio-W | ratio-D | degrees X | degrees Z
Wyjście: none

Creates a skewed trapezoidal voxel, the width and depth of whose "top" or side in front of the turtle is stretched or contracted by the given ratios (depth and width), and who is then skewed by the given degree values in the X and Z axis, which can be negative. See trapevoxeloid

skewtrapevoxeloid 50 50 50 0.5 2 45 45

skewtrapezoid

Także: skt

shapes and graphics

Wejście: width (turtle-units) | height | ratio | degrees
Wyjście: none

Creates a skewed trapezoidal quad of the specified width and height, whose top is affected by the provided ratio and who is skewed by the specified number of degrees, a value which can be negative.

skewtrapezoid 100 100 0.5 45

skewvoxeloid

Także: skv

shapes and graphics

Wejście: width (turtle-units) | height | depth | degrees X | degrees Z
Wyjście: none

Creates a "skewed" voxeloid of the specified dimensions, distorted on the X and Z axis by the specified number of degrees, which can be negative.

skewvoxeloid 100 100 100 45 45

snapshot

shapes and graphics

Wejście: imagename (word)
Wyjście: none

Takes a snapshot of the screen and places it into the internal image library with the given imagename. That image can then be used with 'sample' to provide basic 2D collision detection, or used on a 'billboard'. See listimages, sample, billboard

snapshot "screenshot

speckle

shapes and graphics

Wejście: none
Wyjście: none

Enables 'speckling' (generated pixelated texturing) of any following square, quad, voxel and voxeloid shapes. These are configured using setspecklestyle (repeat, random or plot), setspecklecolors, setspecklesize and optionally setspeckleplot. nospeckle disables speckling

speckle

specklecolors

shapes and graphics

Wejście: none
Wyjście: list

Returns the currently defined speckle colors. See speckle

show specklecolors

speckleplot

shapes and graphics

Wejście: none
Wyjście: word

Returns the plot currently used by speckle in the plot style. See setspecklestyle

show speckleplot

specklesize

shapes and graphics

Wejście: none
Wyjście: number

Returns the currently defined speckle size. See setspecklesize, speckle

show specklesize

specklestyle

shapes and graphics

Wejście: none
Wyjście: word

Returns the current speckle style. See speckle

show specklestyle
"random

sphere

Także: sph

shapes and graphics

Wejście: radius (number) | stacks (number) | sectors (number)
Wyjście: none

Creates a sphere of the specified radius using the specified number of stacks and the specified number of sectors. Small stack and sector values create interesting shapes. As opposed to icosphere

sphere 20 10 10

sphereslice

Także: sphs

shapes and graphics

Wejście: radius (number) | stacks (number) | sectorstotal (number) | sectorsused (number)
Wyjście: none

Creates a partial sphere of the overall specified radius, using the specified number of vertical 'stacks', and specified number of horizontal 'sectors', based on the given total number of sectors, and the used (displayed) number of sectors. Like an orange cut vertically. See cutsphere, cutsphereslice

sphereslice 20 10 10 5

spheroid

Także: spd

shapes and graphics

Wejście: radius (number) | stacks (number) | sectors (number) | multiplier (number)
Wyjście: none

Creates an spheroid of a specified radius, stacks and sectors, stretched using the provided multiplier.

sphereoid 20 10 10 2

spheroidaxis

shapes and graphics

Wejście: none
Wyjście: boolean

Returns the current spheroid axis, the axis along which spheroids are stretched. 0 is equatorial and 1 is polar.

show spheroidaxis

spheroidslice

Także: spds

shapes and graphics

Wejście: radius (number) | stacks (number) | sectorstotal (number) | startsector (number) | endsector (number) | multiplier (number)
Wyjście: none

Creates a partial spheroid of the overall specified radius, using the specified number of vertical 'stacks', and specified number of horizontal 'sectors', based on the given total number of sectors, and the startsector and endsector values, and stretched using the provided multiplier. Like a squashed orange cut vertically. See cutspheroid, cutspheroidslice

spheroidslice 20 10 10 5 10 2

spline

shapes and graphics

Wejście: resolution | points
Wyjście: none

Converts lines connecting the last given number of points into a spline, adding the number of resolution points given for each base point converted. Turns a series of disjointed lines into a smooth curve. spline requires that the pen have been down when drawing the lines it converts, and will not work if the pen was up.

spline 5 10

splinepos

shapes and graphics

Wejście: resolution | [point1 point2…]
Wyjście: list

Returns a list of spline points calculated from the given resolution and list of base points.

show splinepos 5 [[0 0 0] [10 10 10] [20 20 20]]

spot

Także: sp

shapes and graphics

Wejście: radius (number) OR [radius end%] OR [radius start% end%]
Wyjście: none

Creates a filled circle of the specified radius. When given a list, creates a partial spot clipped vertically (lengthwise along the turtle's up direction). With two values [radius end%], clips from 0% to end%. With three values [radius start% end%], clips from start% to end%. 0% is the top of the spot, 100% is the bottom.

spot 50
spot [50 50]
spot [50 25 75]

square

Także: sq

shapes and graphics

Wejście: size (number)
Wyjście: none

Creates a filled square of the specified size. If the parameter is supplied as a single-item list, then the square is centered on the turtle.

square 20
square [20]

stamp

shapes and graphics

Wejście: modelname (word) OR [modelname scale]
Wyjście: none

'Stamps' a copy of the specified model at the current location using the current model scale, or the model scale specified in the list form of the input.

cs pu repeat 20 [setmodelscale repcount / 10 stamp "plane fd 3 * repcount]

stickers

shapes and graphics

Wejście: none
Wyjście: list

Returns the currently defined stickers. See newsticker

show stickers

tent

shapes and graphics

Wejście: half-width (number) | height (number) | depth (number)
Wyjście: none

Creates an opaque (solid) prism to the left, right and front of the turtle.

tent 10 10 5

tetrahedron

Także: th

shapes and graphics

Wejście: size (number)
Wyjście: none

Creates a tetrahedron (4-sided shape) of the specified size.

tetrahedron 5

tetrahedroid

Także: tho

shapes and graphics

Wejście: size (number) | ratio (number)
Wyjście: none

Creates a tetrahedroid (4-sided shape) of the specified size and stretched using the specified ratio.

tetrahedroid 5 2
tetrahedroid 10 0.5

toroid

Także: tro

shapes and graphics

Wejście: thickness (number) | radius (number) | sides (number) | segments (number) | ratio (number) OR [ratio-z ratio-x]
Wyjście: none

Creates a torusoid, an extruded three-dimensional ring, stretched by a ratio where 1 is a normal torus.

toroid 10 30 4 16 0.5

toroidslice

Także: tros

shapes and graphics

Wejście: thickness (number) | radius (number) | sides (number) | totalsegments (number) | startsides (number) | endsides (number) | ratio
Wyjście: none

Creates a 'slice' of a torus, based on the startsides and endsides value. Note that using a negative thickness value inverts the slice.

toroidslice 5 15 20 20 10 15 2
toroidslice -5 15 20 20 10 15 2

torusslice

Także: trs

shapes and graphics

Wejście: thickness (number) | radius (number) | sides (number) | totalsegments (number) | startsides (number) | endsides (number)
Wyjście: none

Creates a 'slice' of a torus, based on the startsides and endsides value. Note that using a negative thickness value inverts the slice.

torusslice 5 15 20 20 10 15
torusslice -5 15 20 20 10 15

torus

Także: tr

shapes and graphics

Wejście: thickness (number) | radius (number) | sides (number) | segments (number)
Wyjście: none

Creates a torus, also known as a rhombus or a donut, a three-dimensional ring. Sides and segments can be as low as 3.

torus 10 30 4 16

traperect

Także: tre

shapes and graphics

Wejście: width (turtle-units) | height | ratio
Wyjście: none

Creates a trapezoidal rectangle of the given width, height and with its far end contracted or expanded by the given ratio. See rect

traperect 50 50 2

trapevoxeloid

Także: tvo

shapes and graphics

Wejście: width (turtle-units) | height | depth | ratio-W | ratio-D
Wyjście: none

Creates a trapezoidal voxel, whose far 'end' is affected by the given width and depth ratios. If any of the first three parameters is given as a list with a single item, then the shape is centered on that parameter's axis.

trapevoxeloid 50 50 50 0.5 2

trapezoid

Także: tz

shapes and graphics

Wejście: width (turtle-units) | height | ratio
Wyjście: none

Creates a quad whose far 'end' is expanded or contracted based on the provided ratio. See quad, skewtrapezoid

trapezoid 100 50 5

triangle

Także: tri

shapes and graphics

Wejście: width (number) | height (number)
Wyjście: none

Creates a wireframe (pen-drawn) right-angle triangle to the front and right of the turtle.

triangle 10 20

tube

Także: tb

shapes and graphics

Wejście: radius (number) | depth (number) | sides (number)
Wyjście: none

Creates a hollow tube.

tube 10 20 20

tubearc

Także: tba

shapes and graphics

Wejście: thickness (number) | radius (number) | sides (number) | totalsegments (number) | arcsegments (number)
Wyjście: none

Creates a tube arc.

tubearc 5 15 20 20 10

tubearcslice

Także: tbas

shapes and graphics

Wejście: thickness (number) | radius (number) | sides (number) | totalsegments (number) | arcsegments (number) | startsides (number) | endsides (number)
Wyjście: none

Creates a slice of a partial tube. Note: If you invert the thickness value, you can 'slice' the opposite side.

tubearcslice 5 15 20 20 10 5 15

tubeslice

Także: tbs

shapes and graphics

Wejście: radius (number) | depth (number) | sidestotal (number) | sidesused (number)
Wyjście: none

Creates a 'slice' of a tube, based on the sidestotal and sidesused values.

tubeslice 20 20 10 4

tuboid

Także: tbo

shapes and graphics

Wejście: radius (number) | depth (number) | sides (number) | ratio (number)
Wyjście: none

Creates a tuboid, or stretched tube.

tuboid 10 20 20 0.5

tuboidarc

Także: tboa

shapes and graphics

Wejście: thickness (number) | radius (number) | sides (number) | totalsegments (number) | arcsegments (number) | ratio (number)
Wyjście: none

Creates a tube arc extruded by the provided ratio.

tuboidarc 5 15 20 20 10 2

tuboidarcslice

Także: tboas

shapes and graphics

Wejście: thickness (number) | radius (number) | totalsides (number) | totalsegments (number) | arcsegments (number) | startsides (number) | endsides | ratio (number)
Wyjście: none

Creates a tube arc sliced by the provided sides values and extruded by the provided ratio.

tuboidarcslice 5 15 20 20 10 10 15 2

tuboidslice

Także: tbos

shapes and graphics

Wejście: radius (number) | depth (number) | sidestotal (number) | sidesused (number) | ratio (number)
Wyjście: none

Creates a stretched 'slice' of a tube, based on the sidestotal and sidesused values, and the stretching ratio (normal is 1, half is 0.5, double is 2 etc.)

tuboidslice 10 20 20 10 0.5
tuboidslice 10 20 20 10 2

twosided

Także: tws

shapes and graphics

Wejście: none
Wyjście: none

Lights both sides of the surface of a shape. Useful for shapes where both sides of the surface are visible. The default is that they are unlit. Whether to use twosided or not is a purely stylistic choice in most cases. See notwosided, which turns twosided off.

twosided

updatestamps

shapes and graphics

Wejście: none
Wyjście: none

Causes stamps to be updated when the turtle model is updated. This is disabled by default. See noupdatestamp, updatestampp

updatestamps

voxel

Także: vx

shapes and graphics

Wejście: turtle-steps or [turtle-steps]
Wyjście: none

Creates a filled cube turtle-steps wide, high and deep to the right, forward and down of the turtle, unless the parameter is provided as a list, in which case the voxel is created around the turtle. See voxeloid.

voxel 20
voxel [20]

voxeloid

Także: vxo

shapes and graphics

Wejście: turtle-steps-right turtle-steps-forward turtle-steps-deep
Wyjście: none

Creates a filled cuboid to the right, forward and down of the turtle. If any parameter is provided as a list, eg [20], then center the voxel on that axis. See voxel.

voxeloid 10 20 30
voxeloid 10 [20] 30
voxeloid [10] [20] [30]

wedge

shapes and graphics

Wejście: turtle-steps-right turtle-steps-forward
Wyjście: none

Creates a filled right-angle triangle turtle-steps-right from the turtle and turtle-steps-forward from the turtle in dimensions.

wedge 20 4

wiggle

shapes and graphics

Wejście: distance OR [orbitdegrees] OR [arcdegrees arcsize] | sine OR [sine1 sine2] | amp OR [amp1 amp2]
Wyjście: none

Creates a 'wiggle', which can create AMAZING shapes using sine waves! Try these examples, and play with their values:

wiggle 100 10 5
wiggle [360] 18 4
beginfill wiggle [360 100] [10 5] 2 endfill
beginfill wiggle [360 50] [8 3] [2 1] endfill

icosphereiterations

shapes and graphics

Wejście: none
Wyjście: number

Returns the current number of iterations used when creating icospheres.

print icosphereiterations

hinge

shapes and graphics

Wejście: "name [commands]
Wyjście: none

Creates a hinge joint in a procedural model, for use inside NEWMODEL or SETMODEL blocks. Hinges allow parts of the model to be rotated independently after the model is created. The name is used to identify the hinge when using SWIVEL or SETHINGEORIENTATION. Commands inside the block create geometry that will be attached to this hinge and move with it. Hinges can be nested to create articulated hierarchies like robot arms.

newmodel "arm [
  setpenstyle "tube setpw 3
  setpc yellow fd 30
  hinge "shoulder [
    setpc orange fd 20
    hinge "elbow [
      setpc red fd 15
    ]
  ]
]

hinges

shapes and graphics

Wejście: "modelname
Wyjście: list

Returns a list of hinge/joint names available in the specified model. Returns an empty list if the model has no hinges.

show hinges "arm
[shoulder elbow]

hingesp

shapes and graphics

Wejście: "modelname
Wyjście: boolean

Returns TRUE if the specified model has hinges/joints, FALSE otherwise.

show hingesp "arm
TRUE

hingep

shapes and graphics

Wejście: "hingename
Wyjście: boolean

Returns TRUE if the specified hinge exists in the current turtle's model, FALSE otherwise.

show hingep "shoulder
TRUE

listhinges

shapes and graphics

Wejście: none
Wyjście: none

Prints a list of all loaded models that have hinges, along with their hinge names.

listhinges
arm: shoulder elbow
robot: head leftarm rightarm

sethingeorientation

shapes and graphics

Wejście: "hingename [pitch heading roll]
Wyjście: none

Sets the orientation of the specified hinge to the given pitch, heading, and roll values in degrees. This is an absolute orientation - it sets the hinge TO these values, replacing any previous orientation. Child hinges in the hierarchy will move along with their parent.

sethingeorientation "shoulder [30 0 0]
sethingeorientation "elbow [0 45 0]

swivel

shapes and graphics

Wejście: "hingename heading | [heading pitch]
Wyjście: none

Rotates the specified hinge BY the given amounts in degrees. Pass a single number to change heading only, or a list [heading pitch] to change both. This is a relative rotation - it adds to the current orientation. Useful for animations where you want to incrementally rotate a joint.

swivel "elbow 10
repeat 36 [swivel "elbow 10 wait 1]
swivel "shoulder [15 5]

hingeorientation

shapes and graphics

Wejście: "hingename
Wyjście: list

Returns the current orientation of the specified hinge as a list [pitch heading roll] in degrees.

show hingeorientation "shoulder
[30 0 0]

hingeorientationorder

shapes and graphics

Wejście: "hingename
Wyjście: word

Returns the current rotation order for the specified hinge. The order determines in which sequence pitch, heading, and roll rotations are applied. Default is "phr" (pitch, heading, roll).

show hingeorientationorder "shoulder
phr

sethingeorientationorder

shapes and graphics

Wejście: "hingename "order
Wyjście: none

Sets the rotation order for the specified hinge. The order must be a permutation of p (pitch), h (heading), and r (roll). Valid orders are: phr, prh, hpr, hrp, rph, rhp. Different orders can produce different final orientations when multiple rotations are combined.

sethingeorientationorder "shoulder "hpr

resethinges

shapes and graphics

Wejście: none
Wyjście: none

Resets all hinge orientations on the current turtle's model to [0 0 0]. Useful for returning an articulated model to its default pose.

resethinges

plotcopy

shapes and graphics

Wejście: "source "destination | [destination]
Wyjście: none

Copies the content of plot "source to "destination. If the list syntax [destination] is used, only defined (non-zero) points are copied, leaving other points in the destination unchanged. If "destination is used (without brackets), the entire contents of source replaces destination completely. If destination does not exist when using "destination syntax, it will be created.

plotcopy "frame1 "frame2
plotcopy "frame1 [frame2]

setpinorigin

shapes and graphics

Wejście: [x y z]
Wyjście: none

Sets the origin point used when drawing transformed pins. Drawing commands (pinline, pinfill, pinspline) will offset pins by this amount. Does not modify the original pins. Alias: spino

setpinorigin [100 50 0]
pin setpos [0 0 0] pin setpos [10 0 0] pin
pinline 2
; draws line from [100 50 0] to [110 50 0]

pinorigin

shapes and graphics

Wejście: none
Wyjście: list

Returns the current pin origin offset as [x y z]. Alias: pino

setpinorigin [100 50 0]
show pinorigin
[100 50 0]

setpinscale

shapes and graphics

Wejście: scale
Wyjście: none

Sets the scale factor used when drawing transformed pins. Drawing commands (pinline, pinfill, pinspline) will scale pins by this amount relative to the origin. Does not modify the original pins. Alias: spins

setpinscale 2
pin setpos [10 0 0] pin setpos [20 0 0] pin
pinline 2
; draws line scaled by 2

pinscale

shapes and graphics

Wejście: none
Wyjście: number

Returns the current pin scale factor. Alias: pscl

setpinscale 2
show pinscale
2

setpintransform

shapes and graphics

Wejście: [a b c]
Wyjście: none

Sets the rotation angles used when drawing transformed pins. The angles follow orientationorder (default phr = [pitch heading roll]). Drawing commands (pinline, pinfill, pinspline) will rotate pins by these angles. Does not modify the original pins. Alias: spint

setpintransform [0 90 0]
pin setpos [10 0 0] pin setpos [20 0 0] pin
pinline 2
; draws line rotated 90 degrees heading

pintransform

shapes and graphics

Wejście: none
Wyjście: list

Returns the current pin transform angles as a list. Alias: pint

setpintransform [45 90 0]
show pintransform
[45 90 0]

xpins

shapes and graphics

Wejście: none
Wyjście: list

Returns the pins with all transformations applied (scale, rotate, offset). Useful for inspecting the transformed pins without drawing them.

pin setpos [10 0 0] pin setpos [20 0 0] pin
setpinscale 2
setpinorigin [100 0 0]
show xpins
; shows scaled and offset pins